Searching...
===== SHDB TEST SERVER =====

Dry Bones

Mario

Dry Bones's History

Dry Bones first appeared in Super Mario Bros. 3. In this game, they do nothing much. They only walk in one direction until the path ends, then they move in the other direction. The player can jump on them, but they will get up after a few seconds. They can only be defeated by Starman.

Dry Bones also appear in Super Mario World. In this game, they act the same as in Super Mario Bros. 3. However, there is a new type of Dry Bones that throws bones at the player. They can be defeated by Cape Feather. Fish Bones also make their first appearance in this game. They swim in water, and move straight. They cannot be defeated.

Dry Bones first appeared in the Mario Kart series as an unlockable character in Mario Kart DS. He could be unlocked by beating the Nitro (Mushroom, Flower, Star, and Special (Crown) cups) Grand Prix in the 50cc Engine Class. He started out with two karts: The Standard DB and the Banisher (which resembles his old quadruped design). His alternate kart is the Dry Bomber, which slightly resembles Star Fox's Landmaster. His victory animation has him clapping his hands. When he loses, he beats his face and slumps over, disgruntled.

He later returns as a light character in Mario Kart Wii. In addition, he returns as a playable character in Mario Kart 8 (though only in the Switch version) and as a stage hazard in the course Bone-Dry Dunes.

Dry Bones first appears in the Mario Party universe in Mario Party 7 where he was also playable for the first time. He was an unlockable character and had to be purchased in the Duty Free Shop for 1000 Mileage Points. His special Orb is the Magic Orb, and his partner is Boo.

Dry Bones reappears in Mario Party 8 as a playable character. In Mario Party DS, he is a boss of the Boss Minigame called Hexoskeleton, and is a hazard on DK's Treetop Temple. In Mario Party 9, he is the mini-boss of Boo's Horror Castle. He is also a boss in Mario Party 9, where you have to match his platform to damage him (During his second phase, Dry Bones will mess up your selection.). In Mario Party: Star Rush, he returns as a boss, albeit called Mega Dry Bones, and he attacks by throwing bones. During his second phase, the bones will be on fire and deal more damage to their target. Once he is defeated, he collapses.

In the Paper Mario series, Dry Bones appears as an enemy, usually found in the later, if not last, dungeons. In Paper Mario, Dry Bones appears within Bowser's Castle. Several can be found throughout the second half of the castle, and, in this game, the Dry Bones can't be defeated regularly. Dry Bones can be "defeated" by regular attacks, but after a few turns, so long as other enemies still stand, the Dry Bones will rise up and begin fighting again. However, if a Dry Bones is defeated with a fire-based attack, he'll be hit with a critical hit maximizing in 16 points of damage, more than enough to defeat him. The body burns when hit by a fire attack, so it doesn't get the ability to rise back up. If a Dry Bones isn't defeated in this manner, no Star Points will be given to Mario.

In Paper Mario: The Thousand-Year Door, Dry Bones appear in the final dungeon, the Palace of Shadow. Here, Mario first encounters a few in a large circular room, and then later throughout the palace. Dry Bones, in this game, are very similar to their Paper Mario counterparts, but they have a more dangerous ability to build a new ally when the time comes. They can do this attack anytime for their turn, so long as there's no more than five people on the enemies' side. Dry Bones also appear in the Pit of 100 Trials, during floors 50 to 60. Like most enemies, Dry Bones will sometimes appear in the audience, and sometimes will throw a bone at Mario or his partner. In Paper Mario: The Thousand-Year Door, also, there are subspecies of Dry Bones that appear, Red Bones, Dull Bones, and Dark Bones. The Dry Bones are the second strongest species in the game with the strongest being the Dark Bones.

In Super Paper Mario, Dry Bones will attack similar to how they do in the first two Paper Mario games, they'll throw bones and bump into Mario. They're less of a threat than they are in the previous game, but there are also less ways of defeating them. Still, they go down onto the ground upon losing their HP, but they aren't defeated until unless felled with a fire-based attack. Dry Bones, and Dull Bones both appear in the Underwhere, during chapter 7 and Dry Bones will also appear in the Flipside Pit of 100 Trials. In the Flopside counterpart, like with all enemies, there is a dark counterpart of the enemy.

In Paper Mario: Sticker Star, Dry Bones only appear in World 2. They attack mainly by hurling bones at Mario. Unlike all of the other Paper Mario games, even when the Dry Bones are defeated in battle, their bones will remain on the ground and after a few seconds, they will get back up on their feet to battle Mario again. However, in certain rooms of Sandshifter Ruins, Dry Bones will remain on the ground as long a nearby torch remains unlit. They sometimes drop Bone stickers when defeated.

In Super Mario Galaxy, they make a new appearance, but it's limited to desert places and the Bowser's Galaxy Reactor, in the gravitational spotlights part. Destroying them, however, needs from Mario to be in his Rainbow Star form, leaving three Star Bits when destroyed. They can also walk into quicksand if executed properly otherwise it is fatal.

Dry Bones are found in Mario & Luigi: Superstar Saga at Hoohoo Mountain and accompany Beanies. They have a stronger version of themselves called Elite Dry Bones. As they attack, the head spinning hints that it will attack Mario. The rotating head hints that it will attack Luigi. The bipedal version appears as allies in the Bowser's Minions sub-game of the 3DS remake as allies, meaning the quadruped version is of bean-bean origin.

In Mario & Luigi: Dream Team, Dry Bones also appears as enemies in this game but they are only fought during the second battle with Kamek in Dreamy Neo Bowser Castle. They also appear in groups and they mainly attack by charging and throwing bones at Mario. After they have been defeated, Mario can use their remains to damage Kamek as the latter flies around on his broom.