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Green Lantern

Guy Gardner

Post-Crisis

Green Lantern's powers and abilities

Abilities

Hand-to-Hand Combat (Basic)
  • Boxing
Indomitable Will Unstoppable Rage Occultism

Summery

Stats

Intelligence130 IQ
StrengthIncalculable
SpeedIncalculable

Super Powers

Accelerated HealingAgilityAnimationCold ResistanceCreationDanger SenseDurabilityEnduranceEnergy AbsorptionEnergy ArmorEnergy BeamsEnergy BlastsEnergy ConstructsEnergy ManipulationEnergy ResistanceEnhanced ConditionFire ResistanceFlightForce FieldsGadget UsageHeat ResistanceIlluminationIndomitable WillIntelligenceInterstellar TravelInvulnerabilityLantern Power RingLight ControlMarksmanshipMind Control ResistanceProjectionRadiation ImmunityReflexesScanningSpace SurvivabilitySpaceflightStaminaStatistics AmplificationSuper SpeedSuper StrengthWeapon CreationWeapon SummoningWeapon-based PowersWeapons MasterWillpower ManipulationAdaptationAnti-GravityAttack ReflectionBullet TimeCosmic AwarenessDamage BoostDexterityDimensional AwarenessDimensional TravelDurability NegationElectricity ResistanceEmotional Power UpEnhanced HearingEnhanced MemoryEnhanced SightExplosion ManipulationExtrasensory PerceptionHackingHeat GenerationIllusion ResistanceInformation AnalysisIntangibilityInvisibilityJumpLevitationMaster Martial ArtistMaster TacticianNon-Physical InteractionOmnilingualismPhasingPortal CreationPossession ResistancePower SuitRadar SenseReactive Power LevelReality Warping ResistanceSelf-SustenanceShockwaves GenerationSpatial AwarenessStatus Effect InducementStealthTelepathy ResistanceTeleportationToxin and Disease ResistanceTransmutation ImmunityVehicular MasteryVision - MicroscopicVision - NightVision - TelescopicWillpower InducementBerserk ModeBloodlustExistence Erasure ResistanceTime Manipulation ResistanceTime Travel