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Jace Beleren (Post-Mending)

Jace Beleren

Magic: the Gathering

Jace Beleren's powers and abilities

Neowalker - Jace is a Post-Mending Planeswalker, allowing him to freely travel through the Blind Eternities to other planes without being erased from existence. His Spark also grants him immunities to various corrupting effects and raises many of his base resistances and gives him a much greater mana pool than any average being. Planeswalkers also possess the ability to summon mana duplicates of allies they have made throughout their journeys.

Guildpact - Jace was, for a time, the Living Guildpact of Ravnica, which allowed him to verbally bind beings to laws he passed or created. Jace used this ability to put the former planeswalker Azor into exile on an island on the plane of Ixalan.

Intelligence - Jace is a genius and spends his intellect on a myriad of different pursuits, from investigations to law writing to tactical planning. He is not the most adept at all of these, but he has made himself an indispensable jack-of-all-trades for the Gatewatch.

Mind Mage - Jace is a mage whose power is wholly centered in blue mana, which is focused on counter magic and control of water and ice. Jace's specialty lies in mind magic and illusions. He is especially proficient with his mind magic, having been able to wipe and manipulate the minds of many strong willed individuals. When in direct conflict, he prefers to create illusions to both mask his presence as well as to provide direct attacks on his enemies, as they are capable of having real physical forms if he devotes enough mana to them. He can also coat himself in an illusion to boost his physical abilities.

Jace Beleren's weaknesses

Mind Manipulation - For being a walker focused on mental attacks, Jace has a tendency to have his own mind wiped by powerful telepaths such as Nicol Bolas, Emrakul and Alhammarret.