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Jeanne

Bayonetta Universe

Jeanne's powers and abilities

Physical: Thanks to her training, Jeanne is a extremely skilled combatant, being a master of Bullet Arts and other forms of weaponry that rival the likes of Bayonetta. She is described as being either just as strong as Bayonetta or slightly stronger (though she has been defeated by Bayonetta twice in battle). Her preference in battle is that of a katana, notably the Angel Slayer, making her a proficient swordswoman.

Jeanne possesses exceptional physical might and agility that seemingly rivals the likes of Bayonetta. She is strong enough to have survived re-entry into the Earth after the defeat of Jubileus and manage to lash out on Sapientia by stomping on his head several times despite his extremely large size, causing him to fall while in flight into the ocean.

Magic: An Umbran Witch, Jeanne possesses magical powers similar to that of her rival and best friend, Bayonetta. As an Umbra Witch, she is easily capable of seeing the other realm known as Purgatorio and entering it at will. Skilled in the Dark Arts, Jeanne also possesses some magical abilities unrelated to the dark arts, most notably being capable of sealing Bayonetta in an effort to keep her away from a corrupted Balder. She is also capable of telekinesis and was shown to control bullets with this skill. When using this power, her eyes turn red.

Due to her pact with Madama Styx, Jeanne is able to attain great power and knowledgeable counsel.

Dark Arts and Magic Techniques: Umbran Climax & Serious Mode: Very similar techniques that allow Jeanne to enter into an ascended state of her power. While under this technique, she continuously summons the limbs of her pact demon, Madama Styx, in her attacks. When using certain weapons such as Angel Slayer, she may instead manifest larger bladed constructs in her attacks. When using the Umbran Climax technique, she can use the special technique, "Infernal Weaves".

Witch Time: Jeanne is capable of using the Umbra Witch's signature temporal control technique that allows her to move at extremely high speeds. She is also capable of "stacking" the effects of her witch time at will, further increasing her speed.

Beast Within: A magical technique that transforms Jeanne into various animals at will. Instead of Panther, Crow, Bat and Snake-Within, she has access to Lynx, Owl, Moth and Centipede-Within.

Witch Walk: A technique that allows Jeanne to defy gravity and walk on any vertical surface. This technique can only be used under a full moon or by select devices created by Lord Aesir.

Wicked Weaves: Using her hair as a conduit, Jeanne can bring forth infernal demons's limbs or even summon them at will. Her skill in Wicked Weaves makes her own slightly stronger than Bayonetta's own (in gameplay, her Wicked Weaves deal 1.5x more damage).

Infernal Weaves: An even more powerful variant of Wicked Weaves used during Umbran Climax. This allows her to send forth infernal demons during her combo attacks for additional damage.

Torture Attacks: Like Bayonetta, Jeanne can perform special attacks to potentially finish off her opponents. By chanting in Enochian, she can summon various objects in order to potentially kill her opponents.

Summoning: As an Umbra Witch, Jeanne is capable of summoning various demons. Each summon is usually evoked via dancing and speaking in Enochian although they can also manifest via chanting during Infernal Weaves.

Lone Summons

Madama Styx - PDEE BARMA - ("First Elder")

Gomorrah - OXEX RACLIR ("To vomit weeping")

Malphas - ADRPAN ("Cast down")

Hekatoncheir - ZNRZA ("I swear")

Scolopendra - OXEX RACLIR ("To vomit weeping")

Phantasmaraneae - EMNA OL OXEX RACLIR ("Herein I make you vomit and weep")

Labolas - SONDENNA (Name of evil spirit)

Baal - EX FA ("Vomit power")

Hydra - CANILU ("Blood")

Mictlantecuhtli - CNOQUODI ("Servant of the minister")

Diomedes - SUNDENNA (Name of evil spirit)

Carnage - SOL-PETAHE ("Listen")