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Mechagodzilla (AniGoji)

Mechagodzilla

Toho Expanded Universe

Mechagodzilla's powers and abilities

Nanometal Construction - MechaGodzilla was constructed from nanometal, which allowed it to adapt its form on the fly and to assume specific pre-programmed designs. It could also rapidly regenerate and reform its body while consuming nearby elements. This function was also used to temporarily liquify its parts to avoid damage.

Convergent Neutron Cannon - By deforming its head, MechaGodzilla could form a powerful cannon that could engage foes at ranges of about 5 kilometers. The projectiles from this weapon used the penetrating abilities of neutrons to pierce the enemy's skin and melt the tissues below.

Blade Launcher - Mounted onto MechaGodzilla's spine was an electromagnetic blade launcher that had a range of about 3 kilometers. The saw-like projectiles could be guided to more accurately hit their target.

Hyper Lance - MechaGodzilla could reform its arm into a large lance that upon penetrating the enemy's body could inject its nanometal into the target and begin to break their body down.

Tail Blow - MechaGodzilla could use its whip-like tail to cut foes with a blade form or deliver immense electrical shocks into the target.

Plasma Booster - MechaGodzilla could fly for short periods of time with its jetpack-like Plasma Booster.

Nanometal Particle Diffusing-Type Thermal Energy Buffer Layer - By dispersing minute amounts of nanometal into the atmosphere, MechaGodzilla could disperse up to 90% of the energy from energy-based attacks aimed at it.

Laminated Heat-Resistant Armored Plate - MechaGodzilla could reconfigure its skin to resist even the strongest temperatures it would come across.

Mechagodzilla's weaknesses

AI Core - If the AI core in MechaGodzilla's head is destroyed, the whole system will cease functioning.