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Vixen II

Mari

DC Television Universe

Vixen II's powers and abilities

Animal Communication/Zoopathy

As a totem represents the tribesmen' connection to their ancestral animals, Mari is able to communicate with the animals that lived around Zambesi village even after being stripped of her necklace, asking the Savannah animals to help her in the fight against Kuasa.

Abilities via Anansi Totem

Most of Mari's powers come from her necklace, which allows her to harness the life force of animals, in essence harnessing their abilities. Since accessing its power, the necklaces have bonded with her, preventing it from easily being removed from her neck.

Camouflage

Through the spirit of the chameleon, she becomes essentially invisible, being able to blend herself in with her surroundings.

Flight

Mari can access the spirit of the eagle, gaining the ability to fly. Originally she was fearful to use this new ability due to a fear of heights, but she later overcame the fear after falling from a building and flying.

Superhuman Agility

Through the spirit of the tiger, Mari is very agile, able to leap great distances and perform incredible acrobatic feats.

Superhuman Hearing

Through the spirit of the owl, Mari has very acute ears, able to hear quiet conversations from great distances.

Superhuman Smelling

Through the spirit of the wolf, Mari can lock onto a target's scent, by first getting a sample of it. From this, she can determine if the target is within a wide area and likewise track the target down.

Superhuman Speed

Through the spirit of the cheetah, she becomes incredibly fast, so fast that even the Flash (moving at Mach 1 at the time) had a hard time catching her.

Superhuman Strength

Through the spirit of the elephant, gorilla, lion, or rhinoceros, Mari gains the power of super-strength. She was able to tip over entire water towers and crumble one of Oliver's arrows in her hand. The strength she demonstrated proved great enough to challenge Damien Darhk's telekinetic power, as he struggled considerably to just barely repel her.

Underwater Breathing and Fast Swimming

Through the spirits of the fish, dolphin, crocodile and octopus, Mari is able to effectively fight and function underwater, as seen when battling Benatu Eshu and Weather Wizard.

Wall Climbing

Mari can gain the wall-crawling abilities of a spider, defying gravity.

Abilities

Hand-to-Hand Combatant

While unknown to what degree, Mari has shown noticeably well-coordinated kicks and punches while facing off against her older sister. Also, the fact that she was arrested for assault with a mere pen implies further proficiency in close-range combat.

Artistic Skill

As an aspiring fashion designer, Mari is a proficient sketch artist.

Occult Knowledge

Since acquiring her totem necklace, to better understand its power, Mari delved into the supernatural archives. Therefore, she has come to grasp the general nature of mysticism and how it works, being able to deduce the secrets of Damien Darhk's powers.